A female winter werewolf. Your age is determined by your base race.Alignment. This page is of questionable balance. When the mechanics have been changed so that this template is no longer applicable please remove this template. When the mechanics have been changed so that this template is no longer applicable please remove this template. Contrary to popular belief, lycanthropes are capable of any alignment, although it is usually influenced by their base race.Size. You have proficiency in the Perception skill.Snow Camouflage. When you change into your hybrid form, your size is medium. As an action, you can change into your hybrid or wolf form. Male: Furrick, Reggin, Francis, Markus, Garrick, etc. Jump to: navigation, search. There are two types of werewolf, just as with any other lycanthrope: the natural and the afflicted. Werewolves in normal form look just like anybody else. From DDO wiki. You also cannot cast any spells while in this form. Jump to: navigation, search. Who would want to announce their condition when the act could easily get them killed? Your age is determined by your base race.Alignment. HALF-RACES. Wererats could transform into giant rats.1 1 Physical Description 2 Culture 3 Ecology 4 Habitat 5 Abilities 6 Known wererats 7 Appendix 7.1 Appearances 7.2 Further Reading 7.3 References 7.4 Connections A wererat in humanoid form tended to be a thin, wiry individual of shorter than average height. [Race] 5e Lycan. Although they are treated with suspicion by many people because of their monstrous nature, those who have been brought up close to humans since their childhood often become dear to the nearby community and will both protect the people and be protected from prejudice from outsiders. Who hasn’t heard about werewolves? Use these tables in addition to or in place of your background's characteristics. NOTE: This race variant is meant to be used as a template that is applied on top of a race of your choosing (this will be referred to as the base race for the remainder of this page). You retain the same amount of health as you would in your normal form. The damage die for your unarmed strikes increases to a d4, and you can choose to deal slashing or piercing damage instead of bludgeoning damage.Cold Breath. The presence of these shape-changing, regenerating monsters have caught the townspeople of Eveningstar off guard. They are also often regarded as monsters to be exterminated when discovered. [5e][Race] | Elemental Werewolf | A Werewolf Race Empowered by the Elements - UnearthedArcana If you do not understand balance please leave comments on this page's talk page before making any edits. The saving throw DC equals 8 + your proficiency bonus + your Charisma modifier. Kobold Quarterly #19 (which is still available if you want a copy!) And part of the reason they are feared. Members of their race that are born with the curse … Because of the negative stigma associated with werewolves, these rare groups are often nomadic out of necessity. These new generations of hybrids sometimes fail to control their natural violence, but in general they are not innately bad or evil and generally try to fit into society. Werewolves of this origin are pretty much humans with wolf ears, tails, and some of their senses. Close. I did not give the benefits of a base race. You only have darkvision in hybrid and wolf form, and is seen in shades of red, not grey.Shapechanger. This page needs grammatical help. I may expand to include the other races one day. It’s part of the reason they’ve managed to survive for so long. Winter Werewolves appear as a mix between a winter wolf and a human. Most lycanthropes easily surpass 6 ft. in this form. When you shift into hybrid form, every creature of your choice that is within 60 feet and that can see you transform must succeed on a Wisdom saving throw or be frightened of you until the end of its next turn. Nothing is more pleasant than a cold night in the snow. In hybrid form, you have advantage on Wisdom (Perception) checks that rely on hearing or smell. Combined with their lo… Such decisions vary between groups. From time to time you may get packs of werewolves that form and keep to themselves. Winter werewolves mature at the same rate as humans, and live slightly longer.Alignment. You gain proficiency in the Perception and the Survival skill.Wicked Resistance. Rewritten Biology. For those who want to focus more on a … Way of the Werewolf: Feats for Your Lycanthrope Read More » Your size is the same as your base race in human form, and is medium in wolf, if you are not already medium size.Speed. Now you can! You know the same languages as your base race would (ex: Human, Tiefling, Halfling, etc.). You can speak with winter wolves, wolves, dogs, and similar creatures of the Canis family as if you shared a language. The damage you deal with your cold breath increases as you reach higher levels: the damage increases to 3d6 at 5th level, 4d6 at 9th level, 5d6 at 13th level, and 6d6 at 17th level.Cold Resistance. In wolf form, you have advantage on Wisdom (Perception) checks that rely on hearing or smell. You can help D&D Wiki by improving the grammar on this page. A Dnd 5e Werewolf is a violent creature who can appear as a wolf, or in a frightening fusion type—a fierce and well-muscled human structure topped the head of a mad wolf. Ever wanted to start Skyrim as a Werewolf? As such, lycanthropes can have a wide variety of names. They live among humans who have known their ancestors, so the community around a family of winter werewolves has grown accustomed to their presence and it is not uncommon to see human children playing with a winter werewolf or one of the adults in a tavern or working in some building in the city. Due to the nature of lycanthropy, most werewolves simply continue to follow the culture of their original race. Due to the complete Moon rising high into the dark sky, it brightens the grounds, forests, and streams of the country. Werewolves in normal form look just like anybody else. I can get easily distracted by small critters and animals when I see or smell them. Some of them, usually the ones raised amongst winter wolves, might choose names that hint at wolves, but these are very, very few. In this form you have an AC of 13 + your Dexterity modifier. When I’m hungry, my stomach is in full control. This page is incomplete and/or lacking flavor. Cliche, I know, but I can’t help it! If the werewolf is hunting with a pack of wolves, dire wolves, winter wolves, worgs, or other werewolves, catching a group of adventurers unawares might lead to a devastating surprise round. Home >Races >3rd Party Races >Dreamscarred Press > ... Werewolf is an inherited template (for those born as werewolves) or acquired template (for those who acquire the template later in life) that can be applied to any humanoid or outsider with the native subtype. In hybrid form, you grow sharp fangs and claws. Winter Werewolf (5e Race) From D&D Wiki. Posted by 4 years ago. And civilized society just so happens to remember those few individuals the most. Contents. Dungeons and Dragons (D&D) Fifth Edition (5e) Races. What really causes lycanthropy remains a mystery to most scholars even now. Reason: Needs to be moved to templates. *Height = base height + height modifier A comprehensive list of all official character races for Fifth Edition. I have no problems with the cold but others seem to be surprised by this behavior. You also gain the following traits: While in hybrid form you have a natural armor composed from your thickened skin and fur. Our most requested show topic EVER!! #werewolf #nerf Is this the final showdown for Kyle and Kade against the Werewolf? Werewolf isn't a race technically. The next 10 days they risk long term madness and the final 10 days indefinite madness. You also gain the following traits: While in wolf mode, you have a natural armor composed from your thickened skin and fur. I am always slightly uncomfortable indoors or in small spaces that make me feel like I’m caged. Edit this Page | All pages needing balance. Which makes this weaker than a human (or any other race) infected with the curse. When the flavor has been changed so that this template is no longer applicable please remove this template. Werewolves that have been turned into a Werewolf by spell can have their beast form revert into a Human for up to 6pm (base… When the grammar has been changed so that this template is no longer applicable please remove this template. Werewolf race. Claws and Fangs. User account menu. In this form the only tell-tale sign an unafflicted individual might get to the wolf’s true nature could be the unnatural intelligence shining in bright eyes, or the intentional behavior it might display. Both natural and afflicted werewolves can pass on the curse of lycanthropy, however, natural werewolves are the children of werewolf parents and are born werewolves. Nothing’s tastier to me than meat fresh off the bone. You do know, however, how to speak with other canines while in wolf or hybrid form. But in alternate forms, that’s where it’s obvious. Lycanthropy does not affect age in any way. Donations Premium membership donations accepted. Essentially I've taken a lot of aspects already in game for Wolf species and given them to this race so it may seem a bit bland in mechanics. On occasion the wolf in me really shows. Lythari packs are almost exclusively found in wood elf lands or on the isle of Evermeet. When I’m hungry, my stomach is in full control. You can help D&D Wiki by finishing and/or adding flavor to this page. These groups tend to work much like a wolf pack or tribe would. Because of this, you retain no additional features attributed to your base race other than your ability score improvement, size and languages. Female: Maria, Anne, Maeryl, Juliet, etc. They are medium size beings, but their bulkiness and weight may vary You can't duplicate the appearance of a creature you've never seen, and you must adopt a form that has the same basic arrangement of limbs that you have. Vampirism and lycanthropy are dark curses upon a creature. I don’t bother with silverware or manners when hands and shoveling food in are equally viable options. Sometimes I can’t help but howl at the moon. The DC for this saving throw equals 8 + your Constitution modifier + your proficiency bonus. You can use your action to exhale icy energy in a 15-foot cone. Sometimes to an alarming degree. The theme gives you a range of optional powers to choose from throughout the heroic tier. Winter Werewolves generally use human names to avoid attracting more attention. The winter wolf language consists mostly of growls and barks, and is difficult for more human-like folk to speak properly. Anyone could potentially be a lycanthrope, considering there aren’t any defining features to indicate one. 1 Description. As such they don’t really form a definitive “culture” specific to werewolves. Whether it is done in plain sight, or through solitude in the vast wilderness, werewolves tend to lay low. Opponents who succeed are able to tell there is something off about you, but do not immediately know you are a lycanthrope. Wolf Walker (5e Race) From D&D Wiki. This ritual only works if both parties agree to the transformation. Of those, 180 titles include “vampire” in them and 21 include “werewolf.” Some are presented as race options, some as subclass options and others as wholly new classes. This contributed for the curse to not spread fast enough among other people, as the cursed ones would travel to some cave during the full moon and stay there causing no harm to their families and communities. 1.1 Combat; 1.2 Qualities; 2 Types; 3 Creature Entries (14) Description . You retain the same amount of health as you would in your normal form. Werewolf “society” is practically nonexistent. Have fun playing! Your ability score increases will remain the same as that of your base race.Age. Your base walking speed is 30 feet. This is considered acceptable because the original author judges the dragonborn race to be underpowered. Others will regard you as a regular wolf unless they succeed on a Wisdom (Insight) check opposed by your Charisma (Deception) check. It is fairly simple when you have to choose a race you can choose from the 10 regular races or … Your resistance ends once it reduces damage or at the start of your next turn. Version 1.0.0. Natural werewolves and affli… Staying in one place for too long could draw unwanted attention. Challenge Rating: Same as base creature +1. You only have darkvision in hybrid and wolf form, and is seen in shades of red, not grey.Shapechanger. You can use this trait a number of times equal to your Wisdom modifier, to a minimum of once. Your normal form retains the same size as members of your base race would. Traits Keen Hearing and Smell: The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell. Honestly, no one knows. It’s part of the reason they’ve managed to survive for so long. Don't forget to subscribe, comment & share. Winter werewolves are not "real" lycanthropes, but they have lycanthrope blood in their veins. This race is based off of Nords, who I have always felt are more predisposed towards lycanthropy, but that's okay! Such unwanted attention could bring patrol bands or adventuring groups out to “rid the world of such vile monstrosities.” For that reason it’s important for a pack to stay on the move and keep hidden once camp is made. You have adv. It deals 1d6 piercing damage on a successful hit. Sometimes it’s hard to separate the predator from myself. This is treated as a natural weapon that you have proficiency with. As such they don’t really form a definitive “culture” specific to werewolves. On occasion the wolf in me really shows. Werewolves in Eberron are the same as they are in most other campaign worlds, except that they are more scarce, largely due to the efforts of the Church of the Silver Flame, and they can be of any alignment. You have advantage on Wisdom (Animal Handling) checks involving those creatures.Languages. Your base speed increases by 5 feet in hybrid and wolf form. After traveling with someone for a while, I tend to get very attached and extremely protective of them. You can use the Help action as a bonus action. You simply roll up a normal humanoid character with class and all and then ask your dm if your can be a werewolf. I don’t always follow typical social protocol that most others do; like bathing regularly, for example. Only the few who revel in their more feral nature dare to announce themselves. A typical werewolf. Winter werewolves are slightly taller and bulkier than humans. In evaluating how to bring these forward, I decided to (for now, at least) port just what Mabon-Tail calls the pure Werefoxes as a race until I can figure out a way to fit bitten Werefoxes into 5e. You have resistance to cold damage.Keen Senses. Darkvision. Personal freedom is very important to winter werewolves, so they tend toward the chaotic or neutral ends of the alignment spectrum.Size. Pack Tactics: The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 ft. of the creature and the ally isn't incapacitated. You revert to your original form when you take an action to revert back, or if you are reduced to 0 hit points.Perks of the Predator. 11. Actions Bite: Melee Weapon Attack: +4 to hit, reach 5 ft Use these tables in addition to or in place of your background's characteristics. Your normal form retains the same size as members of your base race would. Anyone could potentially be a lycanthrope, considering there aren’t any defining features to indicate one. on str checks in this form. December 2020. Jump to: navigation, search. These real winter werewolves still exist in some places but they are rare; the new generations are much more common and although not full lycanthropes, they are still quite powerfull. Most werewolves will retain names that reflect the race they originally were, or the culture they initially came from. Design Note: This race is outright more powerful than the dragonborn. Male: Francis, Markus, Ozrut, Grushna, Oskas, etc. All Races have there strengths, but Orc is definitely ahead of most other races for Werewolf setups. Contents. As an action, you can change into your hybrid or wolf form. Whether or not they deserve this sort of universal hostility is hard to say. Werewolves are Monstrous Humanoid type monsters.

And part of the reason they are feared. Any Equipment it is wearing or carrying isn't transformed. You can make yourself appear as a member of another race, though none of your game statistics change. In wolf form, lycanthropes appear as any other wolves might albeit slightly bigger. Female: Maria, Anne, Nehiri, Rosri, Seslov, etc. I usually just eat meals raw rather than cook them. But in alternate forms, that’s where it’s obvious. Most lycanthropes easily surpass 6 ft. in this form. Cliche, I know, but I can’t help it! I don’t always follow typical social protocol that most others do; like bathing regularly, for example. If you do not understand balance please leave comments on this page's, https://www.dandwiki.com/w/index.php?title=Werewolf,_Variant_(5e_Race)&oldid=1409123. Infected werewolves transform during the full moon involuntarily. Combined with their long, wicked looking nails, and their large, sharp teeth, hybrid forms serve as very intimidating figures. I had a lot of fun making these, though they took a while. Infamous shapeshifters that have the ability to transform into a mix of man and beast. Log in sign up. Hybrid werewolf forms appear as a mix of man and beast: a hulking, bulky figure of fur and flesh with a large gaping maw of a wolf’s head. Humanoid creatures with the ability to change into wolves or a horrific mixed form of man and beast. Sometimes to an alarming degree. You regain all expended uses after a long rest. When you take damage and are in your hybrid or wolf form, you can, as a reaction, gain resistance to bludgeoning, piercing and slashing damage from nonmagical attacks not made with silvered weapons. These are treated as natural weapons that you have proficiency with. And part of the reason they are feared. On very rare occasions, a proud (or foolish) lycanthrope will assume a name more indicative of his hidden nature, but those who do this rarely last long. All in all, views of lycanthropes often depict them as foul creatures of the night out to kill anything that gets in their path. Tales of these beasts are prevalent throughout nearly every culture. These creatures are almost always feared and hated by the general population. Other werewolves are immune to this trait. I simply took the werewolf's curse, removed the 15 minimum strength and made it into a +2 strength score (as well as a +1 constitution, as that is their second highest score in the stat block). Sometimes it’s hard to separate the predator from myself. A Werewolf race with two subraces: Cursed & Pureborn. It's body is that of a human, but it has clawed hands like those of a winter wolf, as well as wolf feet, tail and furry ears. Werewolf Argonian, Werewolf Brenton and Werewolf Orc ! This list only includes monsters from official Advanced Dungeons & Dragons 2nd Edition supplements published by TSR, Inc. or Wizards of the Coast, not licensed or unlicensed third party products such as video games or unlicensed Advanced Dungeons & Dragons 2nd Edition manuals. Reason: I feel more awake at night than I do during the day, and occasionally I have trouble getting to sleep. Lythari propagate using a ritual of bonding that will turn the other party into a lythari. You can choose whether or not you inflict lycanthropy when you hit. It leaves a permanent scar on the transformed, which resembles a wolf bite. A Werewolf's personality is solely based on how the Werewolf reacts to being a Werewolf. This is the list of Advanced Dungeons & Dragons 2nd edition monsters, an important element of that role-playing game. [citation needed] You are still able to use your weapons and cast spells, unless your weapons are made for a Small creature. Added new races ! Terminology needs improving. Lythari are true lycanthropes. Press question mark to learn the rest of the keyboard shortcuts. Once you use this trait, you can't use it again until you finish a short or long rest. After traveling with someone for a while, I tend to get very attached and extremely protective of them. It's a curse your character is either born with or gets. You can help D&D Wiki by better balancing the mechanics of this page. Whether curse or affliction, the bad reputation and constant cries to hunt down these creatures whenever they crop up has made most afflicted with the condition wary of regular civilization. I feel more awake at night than I do during the day, and occasionally I have trouble getting to sleep. I'm new to DnD and wanted to create a Lycan race inspired by a whole bunch of lycanthropic races (Worgen from Warcraft, Lycan from Underworld, Lupine from DnD 3.5). Are they hoping to regenerate, summon swarms of bats and rats and create vampire spawn with their life-draining bite? 1 Winter Werewolf. If you wear armor or clothing not especially made to accommodate your hybrid form, it falls off, requiring small repairs before it can be worn again. Your size is Medium.Speed. The Cursed are infected ones who can shift into their Werewolf form and are far more enraged than their other kin. This was made for D&D 5e and feedback is much appreciated! In the past there was a variation of the wolf lycantropy: the winter wolf lycantropy. Class. You can't discern color in darkness, only shades of gray. In this form you have an AC of 13 + your Dexterity modifier. The Pureborn are a Werewolf bloodline coming down from the First Wolf, always in their form and more in control of their curse. Some say they were cursed by some ancient arcane, or even divine magic that twisted them into horrid beasts of man and wolf. Most hybrid forms for werewolves average out at around 6-7 feet tall. Shapechanger: The werewolf can use its action to Polymorph into a wolf-humanoid hybrid or into a wolf, or back into its true form, which is Humanoid. Any equipment you are wearing or carrying is not transformed. Sometimes I can’t help but howl at the moon. Werewolves. Its Statistics, other than its AC, are the same in each form. Each creature in that area must make a Constitution saving throw, taking 2d6 cold damage on a failed save, or half as much damage on a successful one. Will we finally find out who it is? Lycanthrope (5e Race) From D&D Wiki. Because of their hibrid natures they can't change between wolf, humanoid and hybrid form; instead they are permanently in a hybrid form that has mixed traits of humans and winter wolves. 1.1 Physical Description; 1.2 History; 1.3 Society; 1.4 Winter Werewolf Names; 1.5 Winter Werewolf Traits; 1.6 Suggested Characteristics; 1.7 Random Height and Weight; Winter Werewolf Physical Description . Your clothing and equipment aren't changed by this trait. Others call it a disease: some horrid affliction that can spread from one humanoid to another to create evil more of these vile creatures. Jump to: navigation, search. They deal 1d6 slashing or piercing damage on a successful hit. Homebrew for all the half-human combinations possible with the races found in the player’s handbook! There is an alpha (or chieftain) that leads everyone else, and different roles assigned to different members of the group. 5e Workshop. They are born as were-creatures to lycanthrope parents. Leadership can be determined by any number of things: from strength, to wisdom, to even bloodline. A battle with a werewolf has two main phases. Werewolves are a type of shape-changing monster in Faerûn that are vulnerable to silver or magic weapons and can regenerate most wounds. What’s the truth? Playing vampire and werewolf characters in 5E D&D further expands possibilities through third party products too. Being bipedal when moving, and quadrupedal when running, these creatures stalk the forests and wilderness to hunt for their meal. presented an all new racial theme, which allowed PCs to take on the role of a legendary werewolf.